

#OUTLAST 2 VR PC#
The first-person scarefest Outlast 2 will launch on April 28 for PlayStation 4, Xbox One and PC in North America and the U.K., per IGN. Outlast 2 release date, price and trilogy bundle revealed Here's everything we know about the release date, price and more. Outlast 2 will be ready to terrify you in the very near future.

That being said, a Dead Space atmosphere, in a restricted but open gamezone, with more hiding mechanics, in a new story of the Outlast universe, it could most definitely work, but then again I don't think it fits Red Barrels' definition of horror, but it would be a nice break from the usual shit to be more about the sneak and less about the running away.If you've already conquered your fears in Resident Evil 7 and need some more first-person horror in your life, you're in luck. Also can't run much when you're preggers, there's that detail too. Now one could have the constant stress of Dead Space's atmosphere and instead take your weapons away, except again, you spend most of the game just imprisoned, and you only ever get to run-well not even that, just slightly jog and walk for two segments that you share with Blake and as I've said lead to more imprisonment and then death. Well Dead Space is more about some shooty-shooty gun-gun type of dealio, and is only ever rarely effective, mostly reliant on jumpscares and the physical deformity of your enemies, which got exhausted real fast-Outlast's universe doesn't really leave any room to imagine anymore physical deformity than Loutermilch or the Scalled, and it doesn't seem to be fit for shooter action, or at least, since it was brought up earlier, Lynn's story doesn't seem like the appropriate ground for that. What do you think of a Dead Space game with the similar set up of Outlast? I would expect from an indie studio that splinters off of Ubisoft to not follow its footsteps to closely, but we'll see how that turns out. If Lynn hadn't been set up as this damsel in distress, then there would've been potential to make some sort of big chase DLC where you don't really get much of a second to breathe but the game makes it clear that she's really just stuck most of the time, so that specifically wouldn't be fun I assume.Īs for their Murkoff angle, I don't care all that much even though it's already starting to get exhausted so I would definitely enjoy that, but the important thing is that gameplay becomes the real focus there when Capcom did that for RE7, although they kept the whole Umbrella thing, they managed to cover every part of the survival horror spectrum-from just running away for your life at any first thing that comes across you to emptying buckets of ammo at monstrous insanities-with absolute brilliance. It takes places right after the events of the second game and offers some insight into the events in the game."Īnd for next we have an "a distinct experience set in the Outlast universe that is not going to be a sequel to Outlast or Outlast 2." It's 50/50 that it is going to be a VR Outlast game.Īnd finally the Outlast franchise will be released on the Nintendo Switch during the first quarter of 2018. You can also check out The Murkoff Account’s epilogue. "We will, at some point, make an Outlast 3 and answers will be given. Outlast 2 was created to make you feel like a rat in a maze, without any knowledge of what’s outside the maze."Īnd with that we get to the next point and that is Outlast 3.

We’ve considered many options, but none of them felt appropriate for a DLC. There isn't going to be any because as Red Barrels said: "While the first Outlast was made with the idea of a DLC in mind, that was not the case for Outlast 2.
#OUTLAST 2 VR UPDATE#
So today, December 7th, we have finally got status update from Red Barrels.
